Review the model
Once the Asset Manager has processed your textures, you're ready to review your car model:
- Expand the tree control (OBJECTS) in the far left window pane.
- Double-click the first child of the root node (this should be the entire car model). Your custom
car model should appear in the center window. Double-check your
grouping conventions if you can't see your textured model now!
- With the mouse pointer in the center window, use the mouse to view the vehicle. Use the left
mouse button to move the car up/down left/right. Use the right mouse button to rotate the car.
Press the left and right mouse buttons simultaneously to translate the vehicle forward and
back.
- Press the ESC key to exit the program, or close the window using the mouse.